Deep Space S7

Deep Space S7 is an interactive space experience built with Spatial.io, where the user selects a spaceship to explore dreamlike environments: a dance hall floating in space, a shattered moon, and a final black hole. All designed with seamless transitions and optimized for web.

Client
Personal Project
Services
Interactive space simulation, futuristic environment design, WebGL optimization, immersive interfaces, spatial design
Project

“Deep Space S7” is a short interactive experience set in deep space, designed as a sci-fi style exploration simulator. The project invites the user to choose a spaceship and embark on a journey through visually striking and thematically distinct environments, tied together by a silent and immersive narrative.

I developed the project using the Spatial.io SDK, handling both the technical and creative aspects, from spatial design to interaction scripting. Each environment is crafted to offer a unique experience, encouraging visual exploration through a simple yet effective structure.

Explorable Locations
  • Spaceship Selection: at the beginning of the experience, the user selects a spacecraft to start the journey.
  • Space Ballroom: a surreal environment suspended in space.
  • Shattered Moon: a desolate, fractured landscape patrolled by flying drones, symbolizing a fragile balance.
  • Black Hole: the final point of the experience, where space and time seem to collapse, opening space for reflection.
Technical Features
  • Light user interactions integrated
  • Smooth environmental transitions between areas
  • Optimization for web-based environments
Project Goal

“Deep Space S7” is meant to be a small-scale exploratory experience that merges science fiction with minimalist design. A personal project where I experimented with building interactive worlds inspired by space imagery, while keeping the interface simple and the visual impact strong.

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