Deep Space S7 is an interactive space experience built with Spatial.io, where the user selects a spaceship to explore dreamlike environments: a dance hall floating in space, a shattered moon, and a final black hole. All designed with seamless transitions and optimized for web.
Executive Summary
Deep Space S7 is a VR space exploration game that puts the player aboard a spaceship navigating procedurally generated cosmic environments. A blend of narrative gameplay and zero-gravity survival mechanics.
Problem
VR games often suffer from short content and limited replayability. Procedural generation was still underexplored in the context of standalone VR devices.
Solution
I built a custom procedural generation engine for space environments, optimized for standalone VR with dynamic LOD and occlusion culling techniques to maintain stable frame rates.
Results
- Standalone VR experience without quality compromises
- Procedurally generated worlds for unlimited replayability
- Survival mechanics and resource management
- Emergent narrative based on player choices
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