3D simulation of a futuristic spacecraft cockpit during a training mission in orbit.

An interactive 3D simulator set in space, designed to refine the pilot’s control and aim. It includes navigation mechanics, shooting at dynamic targets, and a guided path through a futuristic environment. Ideal for educational training or immersive demo experiences.

Executive Summary

DS7 Pilot Training is an interactive space simulation designed to test the user's piloting skills. The player learns spaceship controls, refining flight precision and combat abilities through dynamic targets.

Problem

Existing space flight simulators are either overly complex or too arcade-like. A balanced experience was needed between control learning, exploration, and action, with clear visual feedback and a progressive difficulty curve.

Solution

I designed a simple and fluid navigation system with shooting mechanics, dynamic targets (drones, comets), and guided paths to develop dexterity and control. The minimalist design ensures focus and immersion.

Results

  • Space flight simulator with shooting mechanics and dynamic targets
  • Progressive navigation system with guided paths
  • Minimalist design for maximum immersion
  • Immediate visual feedback for every player action

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Client
Personal project
Services
Interactive 3D simulation, gameplay mechanics design (spaceship control, shooting, dynamic targets), immersive logic development in a futuristic space environment.
Project

“DS7 Pilot Training” is an interactive simulation set in space, designed to test the user’s piloting skills in a futuristic context. The experience focuses on learning spacecraft controls and refining flight and combat precision through a series of dynamic objectives.

I developed this project by taking care of every technical and logical aspect. I designed a smooth and simple navigation system, integrating shooting mechanics, targets, and visual feedback. The goal is to balance learning, exploration, and action within a coherent and immersive environment.

Simulator Features
  • Selection and piloting of a spacecraft along a predefined space path
  • Target shooting on dynamic objects such as moving drones or passing comets
  • Guided routes to develop dexterity and spacecraft control
  • Minimalist and immersive design to ensure focus and effective learning
Challenges Overcome
The SDK used was still under development during the project. I had to create custom systems for spaceship control, aiming, and collision management, adapting each mechanic to the 3D context and the technical limitations of the platform.
Project Objective

“DS7 Pilot Training” is designed as a digital training ground for aspiring space pilots. In addition to offering an entertainment experience, it serves as an educational simulation that introduces players to the basic concepts of control, aiming, and orientation in space through gradual interactive logic.

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